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Map Tiles with Python + GDAL

After getting GPSDrive running on OS X I started looking into different sources for maps. The GPSDrive wiki has a couple of interesting pages about this: one on creating maps and one on map sources. The second page pointed me to the LibreMap Project which has a complete collection of  USGS 1:24000 (large scale) topographic maps for the […]

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Sign your email like Randall Waterhouse

Neal Stephenson’s novel Cryptonomicon is a fascinating book; I’m re-reading it for the umpteenth time and loving it every bit as much as when I first read it in 7th grade. One thing that caught my attention on this reading (especially in light of my recent GPS post) is the way that one of the main […]

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RGB LED Sun with Rainbowduino

So my current project (outside of massive amounts of school work) is building a large, bright, RGB LED display for my college’s weekend-long end-of-year party. I’ve got three of these strips from DealExtreme, which have 30 RGB LEDs in separable strips of three LEDs. That makes for a total of 30 RGB dots, which is […]

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M-Set update

So, I know that I’ve been harping on this a bit, but I’ve re-written my M-Set renderer in C, so it’s faster, and I’ve added a few more command line flags to make it easier to use. Get the code here.

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Perl Snippets

I’ve been getting into a mood lately that makes me fiddle around with fun Perl stuff, but sadly school’s picking up to the point that writing anything up isn’t going to happen. However, I have a couple short scripts that I’m just dying to share. Just Another Perl Hacker I figured that it was about […]

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Genetic Algorithms in Perl

Inspired by recent genetic algorithms floating around, I decided to try my hand at implementing one in perl. I’d thought for a long time that it would be quite difficult, but really it’s quite easy. My biggest hangup was dealing with data structures, but once I did that, it turns out that all you really […]

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